5/2/2020 Revolt Game No Z Buffer Mode
ArgumentDescriptionenableSwitches on (true) or off (false) the z-buffer.Returns: N/ADescriptionThis function can be used to toggle on ( true) and off( false) depth ordering using the z-buffer in 3D mode. Thedefault value is that z-buffering is enabled.When drawing in 3D, you normally want things to be drawn withdepth along the z axis, so that an object 'close' to theplayer is drawn over an object that is 'further' away. When anobject is rendered, the depth of a generated pixel (its zcoordinate) is stored in the z-buffer, then, if another object ofthe scene must be rendered in the same pixel, the two depths arecompared the one closer to the observer is then saved to thez-buffer, replacing the old one.
However, this is not always whatyou wish to happen and there are moments when you may wantsomething to be drawn over everything else, no matter what its zvalue is. In those cases you can use this function to switch offwriting to the z-buffer and so force whatever is being drawn to bedrawn over everything else.Example:d3dsetzwriteenable(false);The above code will switch off the z-buffer for all furtherdrawing.
Games that aren't listed below are still very likely to work with ReShade but are not reported to do so by community members yet. The depth buffer provides information about the third dimension of a 3D scene, in contrast to only the normal color buffer other injectors provide, which is restricted to two dimensional data.
The original releaseRe-Volt was originally released in 1999 by Acclaim Entertainment. It is a RC (remote controlled) racing video game featuring 28 stock cars and 14 stock tracks including a stunt arena for free roaming.
CarsAll versions of Re-Volt (aside from the demos) come with 28 pre-installed 'stock' cars. These cars are divided into separate ratings. The ratings are: Rookie, Amateur, Advanced, Semi-pro, Pro, and Special. 'Rookie' rating cars are the cars available for use when one first begins a new game file and are the only class used in the demos, 'Amateur' class cars must be unlocked by winning the Bronze Cup Championship before a player can use them, etc. The cars also have different classes.
The classes are: 'Electric', 'Glow', and 'Special'. The class of a car does not effect its driving abilities. Different classes make different sounds while the car is racing. However, electric class cars tend to be rookie and amateur ratings (Evil Weasel, Bertha Ballistics, Pole Poz, and Rotor are exceptions), while glow class cars are higher ratings. There is only one special class car. Each car's racing abilities are measured by horizontal bars defining the car's abilities in three fields: speed, acceleration, and weight.List of stock cars:. Rookie cars: RC Bandit, Dust Mite, Phat Slug, Col.
Moss (Colonel Moss), Harvester, Dr. Grudge, Volken Turbo, Sprinter XL.
Amateur cars: RC San, Candy Pebbles, Genghis Kar, Aquasonic, Mouse. Advanced cars: Evil Weasel, Panga TC (Panga Touring Car), R6 Turbo, NY 54, Bertha Ballistics. Semi-pro cars: Pest Control, Adeon, Pole Poz, Zipper, Rotor. Pro cars: Cougar, Humma, AMW, Toyeca, PangaGenerally Toyeca is considered the best car for multiplayer racing because of its speed and handling. When playing online, it's allowed to use a cheat code to unlock this car (see cheats section below).Besides stock cars, the are thousands of user-made custom cars, but they are not used much in online races, because of cheating issues.
TracksThe stock tracks are also categorized depending on their difficulty to master and win.These categories are: Easy, Medium, Hard and Extreme.Cars and tracks are both unlocked through success in the game's tournament modes. Each track consists of Reverse, Mirror, and Inverse (Reverse Mirror) modes.List of stock tracks:. Easy tracks: Toys in the Hood 1, Super Market 2, Museum 2, Botanical Garden.
Medium tracks: Toy World 1, Ghost Town 1, Toy World 2. Hard tracks: Toys in the Hood 2, Toytanic 1, Museum 1. Extreme tracks: Supermarket 1, Ghost Town 2, Toytanic 2.Because Re-Volt comes with a Track Editor, it's easy to create your own tracks and play them online. It is even possible to use modelling tools such as 3DS Max to create tracks that match the quality of the original stock tracks.
Many beautiful tracks were and still are added to the section. They can all be played online. Game modesReVoltRace is all about online racing, but this mode is only one of possible modes in the game.
When progressing in each of these modes, new cars are unlocked. Time Trial allows you to race against the clock and try to beat the challenge times along with you own personal records. Re-Volt 1.2Most of us are still playing Re-Volt online, racing the original tracks and cars in Multi-player every day. But since its first release, Re-Volt has been open towards customization and many users are therefore also occupied with making a car or a track of their very own. All this is made possible by using a variety of tools made by the original developers and by the community itself. In fact we have our very own development team, who provides us with updates and new features in Re-Volt through the Re-Volt 1.2 patch.Have a look at our section.
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